Tag Archives: playstation

July 7 2015




Rocket League hits home with punchy action, streamlined mechanics, and more polish than you’d expect from a game so humble

Nothing really prepared me for how much I would enjoy Rocket League. I remember watching the trailer for the game when it was announced as a free game for PS Plus subscribers back in July and thinking “that might be fun.” More than fifty hours in and I can now say that I definitely stand by that initial statement.

Rocket League does almost everything right when it comes to competitive online games: it has a system of suspiciously simple mechanics that can be pushed to the extreme to pull off stunts a beginner would have previously thought impossible. On top of that, the game is extremely polished and, despite providing a consistently even playing field, gives you character progression on top of that.
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DestinyI haven’t actually played Destiny yet, although I have a feeling that, for the first time in a very long time, I might be willing to engage with a game that is made to be played as a multiplayer experience. The game will be “always online” which basically just means they want you to be online so they didn’t waste their money implementing tons of multiplayer stuff. I’m not certain if the game stops you from playing without an internet connection, but if it does, I’m sure it won’t for long.

Everything I’ve heard about the multiplayer experience in this game makes me reconsider my long-standing hatred of playing online in general. While playing COD or Halo against others online wasn’t fun for me just because those types of games don’t appeal strongly to me, playing games like Borderlands 2 online was still pretty disappointing in some respects, something that Bungie seems to be directly addressing in Destiny.

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